06 March 2001 - Current month previous updates: - 02 | 04 | 06 | |
1 - Computer Science Weblog (from my February 2001 Net surfing)
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The Boids Model - explained in Craig Reynold's website. It is about birds' flocking...
Nice landscape, eh? - As rendered by the Digital Dawn Graphics Toolkit, free for download. MIT CogNet - is the data heaven for everyone in cognitive sciences, including people who research bottom-up (the brain!). |
Computer Science Weblog (from my February 2001 Net surfing) http://ddg.sourceforge.net - Digital Dawn Graphics Toolkit - A set of C++ classes, applied to a 3D terrain generator, that can deliver impressive landscapes. You can download the binaries for Windows, the documentation files, and even a Visual Studio project to get you on track, ASAP. http://www.sega-rd2.com - SEGA is now exclusively on the software development business, and this is having consequences on its Research & Development (R&D) departments. R&D2 is the team responsible for some of the best games on the Dreamcast, like F355 Challenge and Fighting Vipers. Yu Suzuki (of Virtua Fighter fame) leads these people, and his profile is available in both english and japanese languages. http://3d.recoil.org - Here you can find information on 3D graphics and animation, including a superb PhD work on inverse kinematics, a goal oriented procedure, for the "natural" animation of everything with joints, that starts on the portion that is moving, and tries to adjust the position and orientation of the parts above. http://home.netvigator.com/~neilt - Neil on the Web - Here is a site of someone who certainly once read Jakob Nielsen's "Web Usability". If you don't understand my expression, please search this site for "Jakob Nielsen", and visit the guru's website... Back to Neil's site, and it is a wild ride!, although I am not sure about his review of the Microstar 694D dual processor board... http://info.med.yale.edu/caim/manual/multimedia/introduction.html - A full book on good web design. Everyone should read it. Start at the introduction and try to port the basic principles to your own web presence. http://www.highend3d.com - This really is a high end site, considering the prices you have to pay for the 3D authoring packages that it covers. However, if you payed £15000 for Maya 3 Unlimited, or a fraction of that, for software like Lightwave or 3D Studio Max, then you should check this place often, as it reports the new tools, the new plug-ins, and the new everything else. http://www.red3d.com/cwr - Craig Reynolds is one of the most influent Computer Scientists, ever. His works on behavioral animation have been referred hundreds of times in academic papers, since its Boids model on birds' flocking. http://cognet.mit.edu/ - MIT's cognitive and brain sciences site... Tons of information you won't be able to digest on your entire lifetime. I am drowning in such subjects, these days... |
SEGA's R&D #2 - is still kicking, but some other R&D are gone.
Neil's website - is enjoyable and very much worth a surf. It shows you good web design.
High end 3D - for those of you with high end wallets :).
Inverse Kinematics - can be hard to understand, but you can try to read an entire PhD paper on a personal approach to the subject. |